Curated list of awesome lists
Awesome Godot 

A curated list of free/libre games, plugins, add-ons and scripts for Godot.
Looking for third-party programming language support in Godot?
See Vivraan/godot-lang-support.
Contents
Games
Games that use Godot.
2D
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Blipshift - Simple top-down moving platforms game (Godot 3.1).
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BlockPop - A simple Breakout clone (Godot 2.1).
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Bombs - Simple mobile game. You need to touch bombs to defuse them (Godot 2.1).
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Breakable - A breakout-like game (Godot 3.0).
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Captain Holetooth - Explorative platformer in a detailed world. Geared towards younger players (Godot 2.1).
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Circle Jump - Mobile arcade game, addicting and enjoyable. How-to-made tutorial is available, so you can recreate it yourself and learn Godot (Godot 3.1).
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Dolphin Island 2 - Platformer game made for the A Game By It's Cover 2015 Game Jam (Godot 2.1).
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DynaDungeons - Bomberman clone in a fantasy universe (Godot 2.1).
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Haldric - Official work-in-progress reimplementation of Battle for Wesnoth (Godot 3.1).
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Kraken-Rampage - Ludum Dare 33 entry made in 48 hours (Godot 2.1).
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Librerama - A free/libre fast-paced arcade collection of mini-games (Godot 3.2).
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Memory Game - Simple Memory game (Godot 3.0).
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Minehunter - A Minesweeper clone (Godot 2.1).
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Minilens - Free puzzle platform game (Godot 2.1).
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Mountain of Hope - Game made on Theater Game Jam (PGA 2015) (Godot 2.1).
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Ninja-Training - Small running game done as 1 hour challenge (Godot 2.1).
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No hope - Ludum Dare 33 entry made in 48 hours (Godot 2.1).
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Planet Rider - 2D physics parkour game in an alien environment (Godot 2.1).
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Platshoot - A 2D shooter game (Godot 2.1).
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Ringed - Top-down shooter with extensive usage of light effects (Godot 2.1).
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SealedBite - 2D platformer game, winner of the GitHub Game Off 2019 jam (Godot 3.1).
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spindle of serendipity - Word guessing game with customizable entries (Godot 3.2).
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SuperStarfighter - Fast-paced local party game with starships that battle in a top-down arena (Godot 3.1).
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Tanks of Freedom - Free turn-based isometric strategy game (Godot 2.1).
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Three Hungry Mice - Breakout game with mice made for the Godot Engine Jam of March 2016 (Godot 2.1).
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TuxBuilder - Work-in-progress reimplementation of SuperTux (Godot 3.1).
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Unknown Horizons - Official work-in-progress reimplementation of Unknown Horizons (Godot 3.1).
3D
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Broken Seals - A work-in-progress third person action RPG with multiplayer support (Godot 3.2 - needs custom engine modules).
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Cheese Hunter - A game for Godot Engine Jam of March 2016 (Godot 2.1).
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Meteorite - A lowres metroidvania FPS, inspired by Metroid Prime, made for LOWREZJAM 2018 (Godot 3.0).
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Rapid Rescue - Rapid Rescue is a local multiplayer strategy game inspired by Labyrinth (Godot 3.1).
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Super Tux Party - A free/libre and open-source party game that is meant to replicate the feel of games such as Mario Party (Godot 3.2).
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Thrive - A free, open-source game about the evolution of life.
Projects
Non-game projects made with Godot (tools/utilities).
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Godello - A Trello-like kanban board application made with Godot. A proof of concept for complex non-game applications with Godot, as well real-time online interactions between multiple users. Includes backend code (Godot 3.2).
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Material Maker - Create PBR materials procedurally (similar to Substance Designer) (Godot 3.2).
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Pixelorama - 2D pixel art editor (Godot 3.2).
Templates
Projects to use as a base for your own games.
Demos
Demos to learn GDScript, its concepts, and various game features.
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FPS Test - A singleplayer FPS test. Physics work, but there are no enemies and no proper shooting (Godot 2.1).
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Open Source A-RPG Demo - RPG demo (Godot 3.0).
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OpenRPG - JRPG-style game demo and template (Godot 3.1).
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Pathfinding 2d - A demo project demonstrating pathfinding using a tilemap (Godot 2.1).
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Realistic Water Shader - Realistic 3D water shader with foam and caustics (Godot 3.1).
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The Tower - A voxel-based parkour game to show the capabilities of the Voxelman module (Godot 3.2).
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UDP Snapshot interpolation - Lets you connect to a server and view networked physics (Godot 2.1).
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UDP State synchronization - A more efficient networking demo than the snapshot interpolation one (Godot 2.1).
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Voxel Game - Minecraft-like voxel terrain demo (Godot 2.1).
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voxelgame - Minecraft-like voxel terrain demo, utilising the godot_voxel module (Godot 3.1).
Tutorials
A more complete list can be found in
this Reddit thread.
Text tutorials
Video tutorials
Modules
Stuff integrated into Godot core (C++).
Plugins and scripts
Scripts that let you do new stuff, or enhance Godot functionality.
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Auto Tile Layer - Allows automatic 2D tiling using RPG Maker's Autotile format (Godot 2.1).
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Camera2D Screen Shake - Screen shake effect for Camera2D.
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Cartographer - Heightmap-based 3D terrain editor (Godot 3.2).
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CRT Shader - Godot shader that simulates CRT displays (Godot 2.1, 3.1).
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Easing Script - A port of the Robert Penner's equations for easing.
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Escoria - Point & click adventure game framework (Godot 2.1, 3.1).
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FMOD GDNative - Plugin to use the FMOD audio engine in GDScript (Godot 3.1)
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GDGIFExporter - GIF exporter made entirely in GDScript (Godot 3.2).
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gdstats - A library of pseudorandom number generators for common statistical distributions (Godot 3.0).
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gdutils - Utilities for Godot written in GDScript.
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GitHub integration - Interact with GitHub without opening your browser (Godot 3.1).
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godotccd - Fast 3D collision checks in Godot using libccd (Godot 3.2, 3.1).
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godotdetour - A GDNative implementation of the detour/detourcrowd library (Godot 3.2).
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GodotPhoenixChannels - A GDScript and Godot Engine implementation for the Channels API of the Phoenix Framework (Godot 3.1).
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Godot Game Tools - Blender plugin to ease importing assets into Godot.
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Godot Mixing Desk - Make procedural sound and adaptive/procedural music with a few nodes and a couple lines of code (Godot 3.1).
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Godot NExt - A set of basic node extensions (Godot 3.2).
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GodotNotificationCenter - A notification center (Godot 3.1).
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GodotRx - Reactive extensions for Godot C# (Godot 3.2 Mono).
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GodotTIE - Text Interface Engine to control text output (like in a RPG dialogue) (Godot 2.x, 3.x).
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Godot-Trail-System - Advanced 2D/3D trail system (Godot 3.2).
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Grass Plugin - A plugin to handle huge amounts of grass, foliages and other vegetations (Godot 2.1).
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gterm - GUI control that draws something similar to *nix terminal emulators (Godot 2.1).
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GUT - Utility for writing unit tests in GDScript (Godot 3.x).
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InGrid - Infinite scrolling grid (Godot 3.x).
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Level of Detail (LOD) - Level of detail add-on for meshes, lights and particles. Can improve performance in large scenes (Godot 3.2).
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MDFramework - A C# multiplayer framework with additional tools (Godot 3.2 Mono).
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NI mate Motion Capture - Animate Skeletons with a Microsoft Kinect sensor (Godot 3.2).
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Polygon Merge - Merge polygons.
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Qodot - Quake
.map
file support for Godot. Lets you use TrenchBroom for level design. (Godot 3.2).
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Simplex 2D/3D - Simplex deterministic noise functions.
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Scrolling Background - A scrolling background node (Godot 2.1).
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SMRT-Godot - A dialog system and editor fairly customizable, a nice fit for story-driven games (Godot 3.0).
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SUTjoystick - Easy gamepad support for GNU/Linux and Windows (Godot 2.1).
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Tiled importer - Import maps from Tiled (Godot 3.1).
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Tileset Builder - Build tilesets.
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TileSet Builder - Quickly build tilesets with style (Godot 3.2).
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UI Design Tool - Intuitive design workflow for UIs in the editor (Godot 3.2).
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Volumetrics - Voxel-based volumetric lighting and fog plugin (Godot 3.2).
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VPainter - 3D vertex painting plugin (Godot 3.2).
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Yume Visual Novel Editor - An integrated editor for creating visual novel games (Godot 3.2).
GDScript/C# editor support
Add-ons for text editors that implement GDScript or C# support.
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Atom - Syntax highlighting.
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Emacs - Syntax highlighting, code folding, indentation and autocompletion.
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Geany - Syntax highlighting.
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Gedit - Syntax highlighting.
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IntelliJ IDEA - Syntax highlighting and autocompletion.
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JetBrains Rider (C#) - Syntax highlighting, autocompletion and run configurations.
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Kakoune - Syntax highlighting.
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Sublime Text - Syntax highlighting.
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Vim - Syntax highlighting, autocompletion and linting using the LSP server provided by the Godot editor. Also supports the Godot shader language.
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Visual Studio Code - Comes with a wealth of features to make your programming experience as comfortable as possible.
Godot script editor syntax themes
Alternative themes for the built-in script editor.
Unofficial Godot builds
Those builds will let you use recent versions of Godot Git, but they may be less stable than official ones – use at your own risk.
Other
Other stuff. Bash scripts can be placed in ~/.local/bin
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build-godot and build-godot-mono - Scripts that build and run Godot, attempting to install dependencies if needed.
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codetranslator - Translates GDScript to C# (WIP).
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gdscript-pp - Translates GDScript to GDNative C++ (WIP).
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gd-com
npm package - Communicate with Godot clients using Node.js.
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godot-ci - Docker image to export Godot games through CI. Includes GitLab CI script example.
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godot.sh - Script that automatically downloads and launches latest version of Godot, or compiles and launches the Git
master
branch.
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godot-gdscript-toolkit - Independent set of command line tools for working with GDScript - parser, linter and formatter (Godot 3.x).
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godot-wrapper - Script that helps Debian and Ubuntu users install and use Godot.
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replicate-file.sh - Script to update copies of a file with one master file.
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strip-to-frames.pl - Perl script to split a grid spritesheet image into numbered individual frame files.