JetBrains Rider (C#)
Syntax highlighting, autocompletion and run configurations.
JetBrains Godot Development Tools
This repository contains a collection of plugins that enhance Godot game development in JetBrains IDEs:
- Godot.NET - Advanced C# support for Godot.NET in Rider
- Godot - GDScript support
- Shared - Technical bridge between the two
JetBrains Rider
Rider is JetBrains' cross platform IDE, based on ReSharper and the IntelliJ Platform. It can be used on Windows, Mac and Linux providing rich code navigation, inspections and refactorings.
Godot.NET plugin for Rider
Key components:
- Located in the
rider,resharper, anddebuggerfolders - Focused on C# development for Godot
Godot plugin for JetBrains IDEs
Key components:
- Located in the
gdscriptfolder - Supports Godot 4.0 and higher
- Focused on GDScript development for Godot
Shared plugin
The Shared plugin serves as a technical bridge between the Godot and Godot.NET plugins. It provides common interfaces and extension points that both plugins can use to communicate with each other.
Key components:
- Located in the
communityfolder - Provides extension points between the other plugins
- Referenced by both the Godot and Godot.NET plugins
Installation
JetBrains Rider
- All the three plugins for Godot developments are bundled in Rider.
Other JetBrains IDEs
- The Godot plugin can be build targeting any JetBrains IDE SDK. To be documented.
License
- Godot.NET and Godot Shared plugins are licensed under the Apache License 2.0
- Godot plugin is licensed under the MIT License
Contributing
This project welcomes contributions and suggestions. Please refer to our Guidelines for contributing.