Esports
Video games played as a sport.
Contents
Libraries
APIs & Web Services
A Node.js library for interacting with the Blizzard Community Platform API.
A Node.js library for interacting with the Discord API.
A Node.js library for interacting with the HLTV API.
A Python library for interacting with the Liquipedia API.
A Python library for interacting with various parts of Steam.
A Node.js library for interacting with the Steam Community website.
A Node.js library for interacting with the Steam network via the Steam client protocol.
A Node.js library for generating Steam-style 2FA codes.
A Node.js library for interacting with the VALORANT APIs used in game.
Data parsing and analysis
A Python library for parsing, analyzing, and visualizing CS:GO data.
A Rust library for parsing Rocket League replays.
A Python framework for interacting with and analyzing data from the Riot Games League of Legends API.
A Java library for parsing CS:GO and Dota 2 replays.
A Go library for parsing and analyzing CS:GO demos (ie. replays.)
A Haskell library for parsing and generating Rocket League replays.
Team management
Unofficial documentation
A documentation and discussion website for Blizzard and Battle.net protocols.
An automatically generated documentation of Riot Games LCU API.
An automatically generated documentation of Valorant internal API.
Applications & Tools
Counter-Strike: Global Offensive
League of Legends
A Python script to determine whether teams can make playoffs or not.
A desktop application for staging and recording videos from League of Legends replays.
A website for League of Legends summoners' stats.